Drill: Knock It
Equipment needed: 3 different colored cones, 3 wavemaster tops per line
Instructors needed: 1 per Line
Description: In this drill we will be working on our ability to have great MEMORY by exercising our short term MEMORY to remember which pad to knock over.
Teaching SKILLZ:
TRICKERY – The instructor can say to knock over one pad, and point to a different one. This works on their ability to analyze what is being said, and recognize the visual cue as incorrect.
WORKING MEMORY – The student must be able to hear the instructor call out a description, and knock over the correct pad. This works on their ability to hold onto information while performing a task, as they must remember which description the instructor called as well as which pad correlates with each description.
Step 1
Divide your students into lines
Step 2 – Setting Up the Drill:
● Place each cone on top of a wavemaster bag● Assign each cone a description (Gingerbread, reindeer, snowflake etc.)
Step 3 – Explain the Rules:
  • The instructor will call one of the descriptions i.e. Reindeer
  • The first student in line must run to that cone, kick over the pads
  • The first student to run back and sit strong get a point for their team.
  • After everyone has gone, the team with the most points wins.
  • On round 2, try multiple combinations of pads.
Step 4 – Takeaways:
  • Listen carefully to your instructors
  • Be the fastest to prove you have the best MEMORY
  • Kick strong so the pad falls on the first try
Step 5
  • Continue to play at least 2-3 games
How To Video