Skill: Momentum
Drill: Jump! Roll! Kick!
Equipment needed: A wavemaster top, a slammer pad, and a clapper pad for each line Instructors
Instructors needed: 1 per Line
Description: Students will work on their MOMENTUM by jumping over a pad, rolling over a pad and doing 10 round kicks. This will challenge them physically because they have to move fast and maintain good technique.
Teaching SKILLZ:
HEALTHY COMPETITION – The instructor can give the lines silly names, like “Hamburgers vs. Hotdogs” in order to motivate the students to win as a team. The team with the most points at the end of the game will win.
SPEED OF PROCESSING – The student must be able to jump over the pad, complete a front roll, and kick the pad before running back to their line. This works on their ability to complete a task quickly and accurately as there are different tasks in this drill that they have to complete quickly in order to get back to their line and score a point for their team.
Step 1
Split your class into lines.
Step 2 – Setting Up the Drill:
For each line, set out a Wavemaster on its side, a kicking shield, and a clapper pad.
Step 3 – Explain the Rules:
  • The students will start by running and jumping over the first pad
  • Then they will have to front roll over the next pad
  • Finally, they will perform 10 round kicks on the clapper pad and run back to their line
  • Once your line is finished, have a seat and say “Finish Sir” or “Finish Ma’am”
  • First team to finish gets a point.
Step 4 – Takeaways:
  • Move quickly through the course.
  • Jump high enough and tuck your knees to clear the bags.
  • Keep your chin in while you roll so you don’t bump your head.
Step 5
  • Continue until one line has 3 points.
How To Video