Class 16 – Performance

Ultimate Warm-Up – 2 Minutes Each
  • Arms – Hand Stand Walks
  • Legs – Long Jumps
  • Abs – Rolling Fly Traps
  • Core – Cartwheels/Aerials

See SKILLZ Signature Warm-Ups:

View SKILLZ Signature Warm-Ups
Mat Chat – 3-minutes (Includes Water Break)
  • Today we are going to work on PERFORMANCE.
  • PERFORMANCE refers to the total package. How dynamic is your presence?
  • This is important because without PERFORMANCE flair what you’re doing become less engaging and less entertaining.

Here are the three ways that we are going to improve your PERFORMANCE today:

1. Add PERFORMANCE to your breathing. 2. Add PERFORMANCE to your face. 3. Add PERFORMANCE to your posture.
Skill-Building Drills – 25 Minutes

End Strong:

Students must demonstrate a 5-7 move combo they must have a strong finish with either a lot of style or difficulty.

1-10:

Students must start a 5-move combo at Level 1 technique/intensity, they must do it 9 more times steadily getting better, their last combo should be x10 better than the first.
Technique Training

Practice Testing requirements.

View Testing Chart

See How To Videos:

Stretching – 5 Minutes
  • Partner Poses

See SKILLZ Signature Stretching:

View SKILLZ Signature Stretching
Game – 3-minutes
  • Speed Ball

End of Class Announcments:

1 Minutes