Class 11 – Endurance

Dynamic Warm-Up – 2 Minutes Each
  • Arms – Hand Stand Push Ups (10 & repeat)
  • Legs – As Far As You Can Rotational Punch Jumps
  • Abs – Breakdancer Spins (switch directions each time)
  • Core – Stand to Bridge (to Stand if able)

See SKILLZ Signature Warm-Ups:

View SKILLZ Signature Warm-Ups
Mat Chat – 3-minutes (Includes Water Break)
  • Today we are going to work on ENDURANCE.
  • ENDURANCE refers to how long you can perform without looking tired or losing technique.
  • This is important for being able to pull off difficult kicks, tricks and combos without becoming sloppy or making mistakes. It also allows you to finish with power!

Here are the three ways that we are going to improve your ENDURANCE today:

1. Maintain power and technique in basic strikes. 2. Kick with power consistently. 3. Strengthen our legs to be able to jump higher and move faster.
Skill-Building Drills – 25 Minutes

Lumberjack:

The students must demonstrate pop 180 round kicks hitting the wavemaster, alternating legs each time.

How Many?:

Students will demonstrate tornado round kicks hitting a clapper pad, they will do as may as they can in 30 seconds. On round 2 they must beat their first score.
Technique Training

Practice Testing requirements.

View Testing Chart

See How To Videos:

View Signature How-to-Videos
Stretching – 5 Minutes
  • Dynamic Flows

See How To Videos:

Game – 3-minutes
  • Yo Ball

End of Class Announcments:

1 Minutes