Skill:
Creativity
Drill:
You’re Up
Equipment needed:
Students need their Bo’s
Instructors needed:
1 per group
Description:
The students create their own combos on the fly, based on their teammate’s techniques.
Step 1
Divide your students into groups.
Step 2 – Explain the Rules:
When the instructor says “go”, students will have 2 minutes to keep a combo going.
One student will start in the middle and flow through a combo.
When they stop, another student must jump in a begin to flow with their own combo, starting from their teammate’s last move.
When they stop, another student must jump in; this will continue for the duration of the round.
Step 3 – Takeaways:
Be different; don’t use the same combo every time you’re up.
Add intensity and make it engaging to watch.
Hustle to transition; don’t waste time trading spaces.
Step 4
Continue for several rounds, changing up the groups.
How To Video