Class 16 – PERFORMANCE

Dynamic Warm-Up – 2 Minutes Each
  • Arms – Hand Stand Push Ups (10 & repeat)
  • Legs – As Far As You Can Rotational Punch Jumps
  • Abs – Breakdancer Spins (switch directions each time)
  • Core – Stand to Bridge (to Stand if able)

See SKILLZ Signature Warm-Ups:

View SKILLZ Signature Warm-Ups
Mat Chat – 3-minutes (Includes Water Break)
  • Today we are going to work on PERFORMANCE.
  • PERFORMANCE refers to the total package. How dynamic is your presence?
  • This is important because without PERFORMANCE flair what you’re doing become less engaging and less entertaining.

Here are the three ways that we are going to improve your PERFORMANCE today:

1. Add PERFORMANCE to your breathing. 2. Add PERFORMANCE to your face. 3. Add PERFORMANCE to your posture.
Skill-Building Drills – 25 Minutes

Combo Killa:

Students will battle their partner with a random combo from the form, trying to have the best game face and intensity.

Done:

The students will improve their PERFORMANCE by adding intensity to their opening.
Technique Training

Practice Creative Bo testing requirements.

View Creative Bo Testing Chart

See How To Videos:

View Signature How-to-Videos
Stretching – 5 Minutes
  • Dynamic Flows

See SKILLZ Signature Stretching:

View SKILLZ Signature Stretching
Game – 3-minutes
  • Yo Ball

End of Class Announcments:

1 Minutes