Class 16 – Performance

Ultimate Warm-Up – 2 Minutes Each
  • Arms – Hand Stand Walks
  • Legs – Long Jumps
  • Abs – Rolling Fly Traps
  • Core – Cartwheels/Aerials

See SKILLZ Signature Warm-Ups:

View SKILLZ Signature Warm-Ups
Mat Chat – 3-minutes (Includes Water Break)
  • Today we are going to work on PERFORMANCE.
  • PERFORMANCE refers to the total package. How dynamic is your presence?
  • This is important because without PERFORMANCE flair what you’re doing become less engaging and less entertaining.

Here are the three ways that we are going to improve your PERFORMANCE today:

1. Have PERFORMANCE with movement. 2. Have PERFORMANCE while chambering. 3. Have PERFORMANCE in repetition.
Skill-Building Drills – 25 Minutes

How About Now?:

Students will challenge another teammate to a combo battle (ex: perform combos 1&2 facing the back wall). The student who has the best PERFORMANCE of their combo will be the winner.

Loop:

Pick a combo or combos from the form and have the students perform them 10 times, with the corresponding music selection for their testing requirement.
Technique Training

Practice Testing requirements.

View Testing Chart

See How To Videos:

View Signature How-to-Videos
Stretching – 5 Minutes
  • Yoga Stretching

See SKILLZ Signature Stretching:

View SKILLZ Signature Stretching
Game – 3-minutes
  • Speed Ball

End of Class Announcments:

1 Minutes